Cavity Busters Leaving Early Access Update
Hello everyone! This is an exciting one. Cavity Busters is leaving early access today! Couldn't have done it without everyone's feedback and support. So what does that mean for CB? And what's next?
Next for Cavity Busters
Content wise, Cavity Busters is complete. However this doesn't mean that support will end for CB. I could tweak and nerf this monster forever but what's the fun in that? If any serious balance issues occur, they will be addressed. And I won't hesitate to add new upgrades and what not down the road. But that will be less frequent.
Next Game
In my spare time I've been working on something else! It's quite different from Cavity Busters. It's a more traditional roguelike, with turn based movement, but with some real time elements as well. It's still in the early stages but I post occasional gifs of it on my twitter. That's all I'll say about that for now. :)
As always the full change log is below. Just want to say thanks for everything. If you'd like to, please consider leaving a review. Once we hit 'very positive' rating, I'll stop shilling for reviews, I promise :) Please enjoy and let me know if you need help with any issues. Thank you!!
Peace out!
What's New:
- 5 new enemies
- 1 new boss
- new dialogue to Diseaple
- 133 new rooms
- 7 new achievments
- added tooth caps
- every enemy have a bestiary now
- 6 new upgrades
Changes:
- changed one of the shmup enemies pattern
- the names of enemies is now hidden in the bestiary if locked
- changed the layout of the hub room
- one jerk boss attacks was nerfed just a little for performance issues
- nerfed rock ammo
Bugs and Fixes:
- fixed a text bug with loose tooth upgrade
- fixed a bug with exchange monster making player roll infinitely
- fixed a crash that would happen when player would interact with exchange monster with no items
- fixed a bug where filling gummy would get stuck on a walls
- fixed a bug where player could get stuck in a wall after beating a certain boss
- fixed a bug where one of the badges on the save profile wouldnt fill out properly
- fixed a bug where enemies that don't have alt bullet patterns would display that they do
- fixed menus being open when other interfaces are open
- fixed a bug where you play ortho II level twice after loosing some of gobs teeth
- fixed several bugs with eye boss body segments spawning things it shouldnt
- fixed a bug where controller binding would get reset to default buttons
I went to the dentist this past week, so I had to ask for the xray. I also had a ct scan which produced a 3D image of my mouth, which looked amazing. I couldn't get a hold of that one unfortunately :(
Files
Get Cavity Busters
Cavity Busters
Gritty tooth-punk rogue-lite funs, with a few pretty good puns.
Status | Released |
Author | SpaceMyFriend |
Genre | Action |
Tags | 2D, Bullet Hell, GameMaker, Procedural Generation, Roguelike, Roguelite, Shoot 'Em Up, Singleplayer, Twin Stick Shooter, weird |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
More posts
- Cavity Busters Update 37 - giant update long over due for itch. SorryMar 06, 2024
- Cavity Busters Update 35 hotfixes 1-8May 28, 2022
- Cavity Busters Shmupdate UpdateJan 14, 2022
- Cavity Busters Update 30Sep 24, 2021
- Cavity Busters Update 25-28May 14, 2021
- Cavity Busters Update 24Mar 19, 2021
- Cavity Busters Update 23Mar 05, 2021
- Cavity Busters Update 22Feb 19, 2021
- Cavity Busters Update 21Feb 05, 2021
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