Cavity Busters Update 37 - giant update long over due for itch. Sorry


Hello everyone! "This is just a small update to address a few bugs and polish a few things" is what I was originally going to say. But really it's: This is just a small update to address a few bugs and polish a few things AND add a bunch of upgrades AND add a new game mode AND add a new mini boss. So not so small. Wew. Sometimes, things just get out of hand. Anyways, onwards!


First, whats new:

  • add 18 new upgrades bringing the total to 300!
  • added a new mini boss
  • added a new game mode: Alt hard mode
  • item rooms now have a chance to spawn two items and you'll only be able to pick one
  • added badges for each gummy to indicate what type of wins they've achieved
  • added 15 new tooth caps
  • added ui for glass heart disease
  • added ui for monster juice
  • updated the pause screen to be much cleaner I think
  • added small fx to collectible and bestiary screens
  • updated the title logo to a higher resolution

Fixes and balances

  • mgs bosses phases were buffed a tad
  • the environment you see when you jump was thinned out a little
  • fixed a bug where harvesting a tuumor that had pokey hat tied to it would not clear the items effect
  • in the options menu, shot gum option 3 is now called main
  • filling gummy shoot sound fx volume was lowered
  • fixed a number of bugs tied to pausing the game and opening the map
  • the disease curer has different dialogue if you are playing as shumppy gummy
  • fixed a bug where restarting dig mode would not give player shovels
  • put a max limit on bouncy bullets
  • fixed a bug where the wall on top is buggy when digging
  • fixed a bug where arrow head enemy would not bounce off walls properly
  • fixed an audio bug with the player walking sound
  • fix bug with filling gummy shooting jump shots when not jumping
  • polished map icons
  • polished a few ui icons
  • fixed being able teleport out of crystal shard fight
  • fixed a couple typos (i know right)
  • brain jar enemy is harder when by itself
  • hatchling boss now only drops one upgrade
  • fixed a bug where erach the arachnid could get out of the room
  • shmupy gummy was balanced a tad
  • fixed a bug where restarting a run in a loop would still retain loop traits
  • fixed a bug where restarting a run would reward a crown tooth
  • fixed a bug where tooth gummy would take damage when performing a charged shot
  • fixed a bug where you could be killed by poison when trasitioning to the end screen

I'm gonna keep working on this game until get sick of it I guess :P Hey. As always. Thank you for playing. Thank you for putting up with my shenanigans and poor video game making skills. Have fun, and let me know what breaks.

Peace!
Space

Files

Cavity_Busters37_7_non_steam.zip 137 MB
Mar 06, 2024

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